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Rust Architect / Backend Developer

See listing · micro1 · remote

Open to people living anywhere except 21 places, per micro1's own policy (checked 9 Oct 2026). This listing doesn't name countries itself.

The 21 places micro1 leaves out

Afghanistan, Belarus, China, Cuba, Democratic Republic of the Congo, Hong Kong, Iran, Iraq, Libya, Macao, Myanmar, North Korea, Russia, Somalia, South Sudan, Sudan, Syria, Venezuela, Ukraine, Yemen, Ethiopia.

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CheckedStatusSlots leftChangeHow
25 Oct 2026Open10–Script, platform’s board

The script reads the platform’s own job board every night. A job not confirmed for 10 days comes off the list.

Most people who don't get in fail the screening, not the CV. Five minutes here first: How to pass the micro1 AI interview with Zara.

What the work is

Rust Architect / Backend Developer

Pay: $50–$70/hour

Schedule: Flexible—you can choose the hours and days you work, including weekends if desired (As long as you're active)

We are looking for a highly skilled Rust Architect / Backend Developer to contribute to an AI-training project involving production Rust, backend architecture, asynchronous and concurrent systems, service design, infrastructure, and technical debugging. The role requires strong programming ability and the judgment to evaluate whether backend systems are correct, reliable, maintainable, and suitable for production use.

Scope of Work

  • Solve and validate Rust backend problems involving service behavior, APIs, persistence, concurrency, performance, and reliability.
  • Translate functional requirements, performance targets, and failure-handling expectations into reproducible implementation and testing workflows.
  • Prepare Rust crate workspaces, configuration files, test fixtures, dependency services, databases, and containerized environments.

Who gets hired

  • Strong knowledge of Rust, backend service design, APIs, data systems, concurrency, and production software architecture.
  • Experience formulating and completing technical analyses involving backend correctness, performance, scalability, or reliability.
  • Practical proficiency with Rust in substantial professional, research, or open-source software
  • Clear Rust Architecture ownership

Process

  • Apply to the role, filling out the screening questions
  • Complete AI interview (aprox. 30 minutes), reviewed by recruiters)
  • Hiring Manager review

Compensation Structure

Compensation is output-based; experts are paid per task that meets the project specifications. The time required to complete work may vary depending on the expert’s experience and workflow. Minimum submission requirements apply. Experts must submit a minimum of tasks per week.

Start Timeline & Availability

We typically fill roles within 48 hours and are looking for experts ready to jump in right away. If selected, we expect you to start your first tasks within 24–48 hours of completing onboarding.

The platform posted this on 24 Oct 2026.

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